Out of Place is the exciting adventure of a teenager who is snatched out of his familiar world during the encounter with a mysterious creature. From now on, he has to prove himself in a new and oddly dark environment. Accompany Simon on a cinematic sci-fantasy-adventure. Grow with him and prove your courage. This will be the only way to uphold your hope even in the darkest places, even more because it is unsure if Simon will ever find a way out.

Out of Place is a Third-Person Action Adventure RPG, which focuses on a captivating atmosphere as well as intensive and action-packed combat. The player guides Simon through the ruins of a destroyed civilization, fights against enemies and improves his abilities. His main goal is to help one of the last survivors on this world to power up a big machine, which will hopefully rebuild the demolished world.

He is accompanied by the Orb, a small sphere powered by a mysterious energy, which Simon picks up at the beginning of his journey. Through him, Simon can enhance his fighting abilities and also help him travel further through he environment. To use these abilities the player is able to call the orb menu. In this immersive UI the player can slot runes, small stones with signs of an odd language, to use them afterwards in battle or to interact with the environment.


Peter Schmidt

Gameplay Programming

Thomas Hedden

3D + Tech Art + Animation

Markus Albert

Level Design + Lighting Art